Cyber Defense
A downloadable game
Cyber Defense was a very short, second-year school project focused on mobile development and monetization strategies made over the course of one month.
It is a Tower Defense with 3 levels, 3 enemies, 4 towers and a deep upgrade and targeting system with a very wide wide option of targeting modes available, more than in any other game that I know of: First, Last, Closest, Strongest, Weakest, Fastest, and Slowest; allowing for meaningful decision making around the multiple enemy types and combinations.
To accomplish the monetization goals of the school subject, when losing, it offers the player several more lives to continue playing in exchange for an unskippable ad, otherwise it shows a skippable one. If someone actually likes the game and wants a ad-free version, request it in the comments and I'll rebuild the game without them.
Warning: The game has no polish at all, plenty of things don't expect as intended and there is no win condition, you just survive as much as you can.
Status | Released |
Release date | Dec 14, 2019 |
Author | Valerio Marty |
Genre | Strategy |
Made with | Unity, Inkscape |
Tags | 2D, Endless, Minimalist, Sci-fi, Top-Down, Tower Defense |
Average session | A few minutes |
Inputs | Touchscreen |
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